During my Mega Man game search, getting these proved to be the hardest of the games in the franchise I wanted to get, especially the first one. I ended up getting a complete version in parts. Box and Manual were 10 and the game itself was around 20 bucks sometime in 2013. So far I've played BN 1-3 including Battle Chip Challenge. So far this was the easiest in the series for me. It definitely has that "first game feeling" for the series it was going to spawn. the battle system was simple: Move around in a 3x3, dodge attacks and attack enemies. A real interesting departure from the typical Mega Man games. And one that I welcome wholeheartedly. This is a good example of a series branching out into new territory. Mario did it and continued to do it, Kirby did it, Castlevania did it. A lot of classic platformer games moved to different genres to great success. Granted there were some failures as well or some that had bumpy rides when transitioning to different genres like Sonic. Battle Network isn't a typical MegaMan game but its still a fine game nonetheless. This doesn't have the features in the future games that expand it. So some may find this game pretty hard. But because of how bare it is. I found it pretty damn easy. I didn't really get annoyed with the game until ElecMan's stage. Building Chip Deck Folders is pretty easy, learning how to link your chips by their type and code is easy, the special attacks via Program Advances can be outright monsterous against bosses. Players may be surprised if they venture too far into the internet though, that's where the real difficulty of the game is. The difficulty will hit you like a truck against a pillow if you go 1 screen too far into those areas. So....venture carefully. Luckily the game features a "Save any where you fucking please" So that's a very sexy thing to have.